This patch brings a lot of important changes, like new graphics for the trams and better efficiency.
This is a patch that will change the game and make it more fun.
The “tramsim forum” is a website that has been created to discuss the game. It also includes patch notes for the newest update, which was released on September 19th.
The newest TramSim Munich version 126.96.36.199 is now out, and we have the whole list of changes for you to read. Patch 188.8.131.52 includes several bug fixes for vehicles, AI pedestrians, and AI autos, according to the official release notes. In addition to these changes, the update significantly improves game performance.
Players have been encountering several in-game difficulties with the recent TramSim Munich update. These problems should now be resolved as a result of today’s update.
On all supported systems, TramSim Munich patch 184.108.40.206 is now available for download. The developer has not specified the amount of the latest patch’s download file.
Patch Notes for TramSim Munich Update 220.127.116.11
- Bugfix: Curbs were being presented erroneously in certain instances.
- After an update, several game settings were reset, which was a bug (Affected settings: Audio, AI, Graphics)
- Bugfix: The halt Münchner Freiheit announcement was not played.
- Bugfix: For certain signals, the contact signal “K” was permanently deactivated.
- Bugfix: The keyboard assignments were modified or reset after an upgrade.
- Bugfix: The arrow to progress in the interactive guide was presented improperly.
- The Schwabinger Tor’s traffic light circuits have been tweaked.
- At the Nordendstraße station, a blind navigation system has been added.
- The stop points at the majority of the stations have now been converted to the guidance systems for the blind.
- The LZA function, which is used to request a green phase upon departure at the stations Scheidplatz and Münchner Freiheit, is now detailed in the lesson and may also be found in the general help under IBIS.
- At night, the brightness may be adjusted.
- If you have previously looked through an existing handbook, an interactive guide with greater priority does not instantly modify the chapter.
- Bugfix: Following AI trams caused incorrect reflections in the player’s vehicle’s windscreen.
- Bugfix: When starting up manually, the MMI did not show status messages such as parking brake, pantograph, and so on.
- Bugfix: When manually starting up, “28 Sendlinger Tor” was always shown as the matrix’s destination.
- Bugfix: In certain cases, the MMI display read “Haltebremse ein” (parking brake on) incorrectly.
- TSP for “Perfect stop” was computed improperly, which was fixed.
- Bugfix: Passengers vanished after exiting the car.
- In the first person perspective, getting out of the cockpit was not always feasible.
AI pedestrians and automobiles
- Bugfix: In certain cases, pedestrians and passengers did not appear in the game.
- Bugfix: Automobiles disregarded traffic laws or obstructed other cars in numerous locations around the map.
- Bugfix: Pedestrians at certain junctions disregarded green phases, causing them to get stranded in some instances.
- Bugfix: Pedestrians were often clogged at Hohenzollernplatz.
- Bugfix: At the Sendlinger Tor station, KI trams were just crawling.
- KI trams became stalled ahead of the Nordendstraße station, which was fixed.
- Bugfix: Pedestrians were sinking into the earth in certain spots.
- Bugfix: Pedestrians were behaving badly on the Sendlinger Tor stairwell.
- At Kurfürstenplatz, parked automobiles were altered and added.
The “tram sim map” is a game that has been updated recently. The update 18.104.22.168 patch notes are available on the Steam page for the game.
- tramsim dlc
- tramsim mods
- tramsim manual
- cyberpunk patch notes
- cyberpunk 2077 patch 12 11 20