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The Banu Merchantman FINALLY IN DEVELOPMENT!

The Banu Merchantman is a new ship that will finally be in development by Star Citizen’s backers. For the past 5 years, they have been working on it and recently announced an estimated launch date of 2021! They center this announcement around their recent partnership with Chris Roberts’ company Cloud Imperium Games to create a game-changing virtual reality platform: The Cloud Universe™.

The “when will the banu merchantman be released” is a question that has been asked many times. The Banu Merchantman was released in April of this year, but it wasn’t until recently that the ship became available for purchase.

Cloud Imperium has provided a significant update on the development of Star Citizen ships. We have a few more information on the Odyssey and where it fits into the Exploration Pantheon, the Banu Merchantman is in active development, and many other ships are as well, so let’s get right into some ship and vehicle updates.

 

The Hull A and Hull C are presently being worked on by the vehicle content teams. Those tremendous freight expanding transporters, both little and large. As part of the incoming cargo upgrade, they are being brought up to current standards and criteria.

The Hull A is now in the final stages of its art exterior and graybox inside.

The Hull-C is a lot farther advanced, and it’s in the last stages of painting and lighting.

They’re even experimenting with new tractor beam UIs and displays.

The Tractor Beam components have been started by the Weapon content team. These S1-3 units will be able to mount on a variety of ships and vehicles.

The Starfarer is undergoing updates, and it has been confirmed to be the first ship to be able to employ the refueling mechanics (in 3.17) as well as the first refining vehicle.

They’ve made some strange modifications to its walkway, allowing it to accept canisters of freshly mined fuel from other ships and process them.

The inside will also be updated in the future.

The Drake Vulture Light Salvage ship has undergone extensive modifications and is nearing completion.

They displayed the housing area as well as the cockpit.

The Scorpius heavy fighter has started development and is currently in the early stages of whitebox testing.

Work on it seems to be going swimmingly!

The Banu Merchantman is currently in the WhiteBox phase of development. It’s true that this is a very early whitebox, but the fact that it’s being worked on now indicates that it may be in the game by 2022.

They then proceeded to show off other portions of the ship that had undergone renovations.

There may be some movement and whurlyness in the Engineering area.

We also had several MISC Rafts in different colors on display towards the conclusion of ISC. Raftron was born as a result of this. Not even kidding with a pico head.

Let’s go into some additional specifics and reiterations regarding the new MISC Concept Exploration ship Odyssey. There was some worry regarding how this ship compared to the Carrack, and although some of those concerns have been addressed, there is still a Q&A and SCL to come.

The Odyssey will be able to travel to the furthest reaches of the cosmos and return.

It will appeal to those who like to avoid conventional fighting as much as possible.

It’s designed to give you the freedom to go out and explore.

The spacecraft has some Xi’An technology, and the elevator that permits some of the crew to enter and depart the ship is based on that gravlev or magnetic technology.

The spacecraft’s top flips up and folds away, enabling access to the hangar for its stowed ship.

The ship is divided into three decks. Engineering and refinery are on the top deck.

The bridge is located on the center or main deck. It seems to have six stations. A holo/mapping table is also included. Each crew member gets their own room and bathroom.

The hangar on the lower deck is rather spacious… the sabre comfortably slots in there with enough of space to spare. You have the option of bringing a prospector or a variety of different ships.

The mining control station is located at the front of the ship, under the cockpit, and contains two stations, one for mining and the other for a tractor beam.

Quantanium may be mined and refined aboard the ship.

The adjacent cargo and vehicle bay has plenty of space… It seems to be large enough to hold most vehicles, however not a ballista or Spartan. I’m hoping to squeeze a nova tank in there.

There is a large T2 medical bay. There’s also a viewing area where you can gaze into space.

The Odyssey, according to CI, is a multi-tool in the spaceship universe, a rival to the Carrack, and the ultimate exploration ship.

The Odyssey, on the other hand, isn’t as effective at pathfinding and scanning down specific items.

Drones and modern technology are used by the Carrack to plan routes and map jump spots.

If you’re looking for a way to go about, the Carrack is the ship for you… The Odyssey is your guy if you want something that can do a little bit of everything and remain out in the Verse eternally.

Zyloh, the CIG Community Director, supposedly wrote John Crew, the Vehicle Director, a terrific email regarding the Carrack and Odyssey. That they had in common:

The-Banu-Merchantman-FINALLY-IN-DEVELOPMENT

That’s everything for this round of vehicle upgrades. I’m delighted they mentioned the Odyessy isn’t the same as the Carrack, and I’m thrilled the MM is still in production, as well as tractor beam components that are really being used… Next year, I’m hoping to see ship tractor beams as part of the cargo refit.

 

Anyway, what are your thoughts? Carrack or Odyssey, which is the best? Are you looking forward to seeing those ships put to work? What do you believe we’ll witness in the next year? Whatever your ideas are, please share them in the comments section below. 

Watch This Video-

The “banu merchantman layout” is a ship that was teased by Chris Roberts back in 2012. It has finally been released and it is looking amazing!

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