Garden Story is a free-to-play browser game where players can plant, grow and harvest their own garden. Players must tend to their plants in order to harvest the fruit they produce.
Garden Story is a beautiful game that has been developed by Ubisoft. This game is the second most downloaded app in the Apple App Store and has a rating of 4.5 stars out of 5 stars on Google Play.
I’m not sure whether it was because of my misunderstanding of how Garden Story was presented at a previous Nintendo Direct, or because of the game’s visual style, but I went into this game expecting something akin to Stardew Valley. Instead, I was given a 2D Zelda clone with a somewhat confused personality, as well as sentient fruits and vegetables called after what they are, as well as odd creatures with their own names.
What is Link’s Awakening, exactly?
In a nutshell, you, a tiny grape, have taken over as guardian of the land after the previous guardian disappeared. No one has any confidence in you because of your inexperience. This is a classic underdog tale, with a strong emphasis on cheering for the tiny grape-shaped character. After a short overview of what’s going on in the globe, including a disease known as “The Rot” that is wreaking havoc on everything, it’s up to you to address the issues of everyone in the country. Following this short prologue, the rest of the story is rather straightforward. You fulfill the inhabitants’ demands, everyone is pleased, you locate a boss, kill the boss, and then go on to the next region.
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The more requests you fulfill in each region, the higher its level, which affects the kinds of opponents that appear and the upgrades available for purchase in the stores. Every new in-game day, these requests are renewed, ensuring that there’s always something new to do once you’ve had your beauty sleep in your safehouse (you get one for each area you visit). Each location is beautifully themed with a season, beginning with spring and progressing through summer, autumn, and ultimately winter, each with its own set of difficulties. For example, clearing The Rot from the library is needed to complete the first section. You’ll need to rebuild a bridge and link the settlement with the rest of the land in the second section. This also brings up a fascinating aspect of the game.
A saguaro is a cactus, according to Garden Story.
You’ll gather a broad variety of conventional crafting materials (stone, wood, glass, and so on) as you travel about each region, all of which are needed to improve your creation. Remember that, like with most of these games, your inventory is restricted, and you can’t carry a lot of resources at once, therefore store these things in storage boxes that can be accessible from various locations with the same stock, similar to the storage crates in the earlier Resident Evil games.
Fortunately, you may sell any excess goods, which is important since money is also needed for improvements. If you don’t like them, get rid of them. This takes us back to the game’s most intriguing feature: after constructing the bridge, you’ll be able to change the location of specific objects. Lights, seats, and storage bins are all included. Place them wherever they appear to fit best!
Octo-Rot was much easier to deal with than the previous bosses, however he would blink anytime I took a snapshot. Assist a guy!
Everything is done in a cute pixel graphic manner reminiscent of a Super Nintendo game but with a little more depth. It’s cute, but not very impressive. The soundtrack is also very excellent, and it fits in well with the mood, although I think the game could have used a more grandiose theme for boss fights, as well as an unsettling song for when you’re exploring a region late at night.
Garden Story is adorable, and the music is equally so, but it isn’t designed for children. The notion of proving oneself and self-worth are key elements in Garden Story. The characters are continuously critical of your character and the fact that they have taken on the role of protector. It’s all the more incentive to prove yourself; go out and show The Rot who’s boss with your sword, hammer, parasol, or whatever weapon you choose.
Each region has its own set of improvements. It’s time to get down to business.
Garden Story is the way to go if you’re searching for a temporary replacement for a 2D Zelda game that has a little more complexity and playability. If you don’t want to go out and battle opponents at a certain hour, simply relax, handle some requests, meet the characters, go back to bed, and repeat the process. Look for advantages. Look for improvements. Depending on how much time you’re prepared to put into it, you may complete this game in a few hours or enjoy it for much longer.
Simply said, it looks and plays like a 2D Zelda, except instead of people, it uses fruit, vegetables, and animals. The design is nice and simple to look at, but it isn’t very innovative.
A fantastic combination of classic 2D fighting, resource management, and time management. Sitting down and casually managing chores or addressing the main narrative is a lot of fun.
Although the music is charming and complements the artwork, I believe the game needed a really grand melody to play when fighting bosses, as well as a spooky song to play at night.
It’s a ton of fun and the ideal kind of game to play on the move on Switch. If you bike for a whole day while sitting on the bus or train, you’ll be able to finish this game without ever realizing it.
Final Score: 8.5
Garden Story is out today for PC and Nintendo Switch.
On Switch, the game was reviewed.
The publisher supplied a copy of Garden Story.
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Garden Story is a new game that has been released on the Google Play Store. It is an interactive story that provides players with a number of quests to complete. Reference: garden story multiplayer.
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