The Daily Reset Thread is a weekly thread used to discuss the topics of the day in League of Legends.
The destiny 2 daily reset is a thread on the Destiny subreddit that posts information about daily reset times for Destiny 2.
The article’s substance
Vanguard Modifiers of the Day
- Solar Singe: Solar damage from all sources rises somewhat.
- Heavyweight: Power weapons do greater damage and have more ammunition.
- When challenged fighters are vanquished, they shoot at their location.
- Legendary Lost Sector: Rotation is unknown; please leave a comment if you know!
- Master Lost Sector: Rotation is unknown at this time; please share in the comments if you know!
- Shields: Arc, Barrier Knight, and Unstoppable Ogre
- Weapon: Apostate Altars of Sorrow (Sniper Rifle)
Mats, Mods, and Guns
Mods and Armor Materials that are available:
- Hand Cannon Dexterity @ Ada-1: Hand Cannons have a faster ready and stow speed.
- Quick Charge @ Ada-1: Quickly beat several opponents with Fusion Rifles or Shotguns to get Charged with Light.
- Radar Tuner @ Banshee-44: When you quit aiming down sights, radar returns instantly.
- Dragonfly Spec @ Banshee-44: Increases Dragonfly’s radius and damage.
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Microphasic Datalattice & 5000 Glimmer)
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Baryon Bough & 5000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Microphasic Datalattice & 10000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Helium Filaments & 10000 Glimmer)
- Shard Ascendant (1 for 10 Enhancement Prism & 100 Dusklight Shard & 50000 Glimmer)
Offerings from the Gunsmith
|Name||Type||Column 1||Column 2||Column 3||Column 4|
|The first one in, the last one out||Shotgun of Energy||Polygonal Rifling / Hammer-Forged Rifling||Extended Mag / Tactical Mag||Pulse oximeter||Demolitionist|
|Slumbering Slab||Bow for primary combat||High Tension String / Tactile String||Arrow Shaft in Carbon / Arrow Shaft in Compact||Quickdraw||Demolitionist|
|The Snare of Temptation||Sword of Power||Blade with a Long Life / Honed Edge / Jagged Edge||Heavy Guard / Enduring Guard||Transfer of Energy||En Garde|
|Perdition’s End||Rifle with Energy Pulse||SPO-26 Front / SLO-21 Back||Flared Magwell / Alloy Magazine||Outlaw||Moment of Zen|
|Night Shift||Scout Rifle, Primary||Fluted Barrel / Extended Barrel||Flared Magwell / Alloy Magazine||Detector of Threats||Changing the Target|
|Interdict Memory||Launcher for Heavy Grenades||Linear Compensator / Volatile Launch||Mini Frags / Alloy Casing||Holster with Automatic Loading||Wellspring|
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 20 Dusklight Shard)
- Datalattice may be purchased (5 for 1 Legendary Shards)
- Helium Filaments are available for purchase (5 for 5000 Glimmer)
- Glacial Starwort for Sale (5 for 1 Legendary Shards)
- Spinmetal Leaves are available for purchase (5 for 5000 Glimmer)
House of Light, Splicer Servitor
|Scope of the Splicer||Sniper Rifles are used to take out targets. Override fighters and Guardians who have been vanquished are valued more.||Sniper Rifle (Sniper Rifle) (Sniper Rif||XP+|
|Splicer’s Defrag is a program that allows you to defrag your computer.||Using grenades, take out targets. Override fighters and Guardians who have been vanquished are valued more.||Grenade 20||XP+|
|Sphereology of the Splicer||Create Orbs of Power in Override.||ten power orbs||XP+|
|Deletion with a Purpose||Defeat Vex with pinpoint accuracy. Those who have been defeated in Override are more valuable.||30 Accuracy||XP+|
Vanguard Commander Zavala
|Weaponry of Elegance||With any Sword, defeat foes in strikes.||10 Sword||XP+|
|Fire is the best way to kill it.||In a single blow, get Solar kills.||25 Solar||XP+|
|Calculations in Cold Temperatures||In strikes, defeat fighters who have taken Stasis damage and those who have been frozen by Stasis.||50 Stasis||XP+|
|Complete the Tasks||In strikes, defeat opponents with your finisher.||5th Place Finisher||XP+|
Crucible, Lord Shaxx
|Coordination of Fires||Assist or be helped by one or more teammates to defeat opponents.||Five opponents were defeated.||XP+|
|Typical Fare||Use any Kinetic weapon to defeat your opponents.||5 weapons with kinetic properties||XP+|
|Power Up||Heavy ammunition must be collected or recovered.||1 pound of heavy ammunition||XP+|
|There are no survivors.||Eliminate opponents in Elimination.||Three people have been eliminated.||XP+|
Gambit, The Drifter
|Okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay||Completing a Gambit match is a must.||1 hazard matches||XP+|
|Hunter of Big Game||In Gambit, eliminate a high-value target.||1 Targets||XP+|
|Putting Fish in a Barrel||In Gambit, defeat opponents with Stasis abilities. Defeating Guardians allows you to make greater progress.||15 Stasis||XP+|
|Ploy at the End||Finishers are last strikes that may be used to defeat opponents.||5th Place Finisher||XP+|
|Precision in Europe||With precise last strikes, defeat the Fallen on Europa.||20 Fallen||XP+|
|A Difficult End||Using finishers, defeat Vex on Europa.||10 Vex||XP+|
|Using the Sword||In Europa Lost Sectors, beat opponents in groups of two or more with a Sword.||10 Sword||XP+|
|Eliksni’s friend||In Asterion Abyss, complete patrols.||3 Patrols||XP+|
|Calibration of an Automatic Rifle||Auto Rifles may be calibrated against any target. With precise finishing strikes and against rival Guardians, you may earn extra advancement.||Rifle with 100 bullets||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of Fusion Rifles||Any target may be used to calibrate Fusion Rifles. The most efficient advancement is made against opposing Guardians and quickly defeated targets.||Fusion Rifle (100)||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of Sword||Swords may be calibrated against any target. The most efficient advancement is made against opposing Guardians and quickly defeated targets.||100 Sword||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of the Sun||Solar weapons should be calibrated against any target. Using Power weapons and fighting against enemy Guardians will earn you extra advancement.||Weapon with 100 solar rays||Enhancement Core & XP+ & 2 Mod Components|
Moon, Eris Morn
|Lunar Patrol is a team of astronauts that patrol the||Complete your patrol missions on the Moon.||3 Patrols||5 Helium Filaments & XP+|
|Ballistics in One Direction||Destroy opponents in streaks of three or more with any Kinetic weapon, without taking damage in between.||15 Defeats in a row||5 Helium Filaments & XP+|
|Runner with a Gun||Rapidly defeat opponents in groups of two or more with a Submachine Gun.||15 Defeated quickly||5 Helium Filaments & XP+|
|Where Did They Come From?||Defeat Hive in the Moon’s Hellmouth.||25 Hive||5 Helium Filaments & XP+|
Moon’s Enchantment Lectern
|Blanket of Safety||In Nightmare Hunts, use explosives to defeat opponents.||ten grenades||1 Phantasmal Fragment & XP+|
|Completing the Hunt||Using finishers, defeat opponents in Nightmare Hunts.||Finisher 12||1 Phantasmal Fragment & XP+|
|Dark Communion is a band from the United Kingdom.||Dispel the Nightmare inside the Lost Sector K1 Communion.||Three Nightmares||1 Phantasmal Fragment & XP+|
|Dreams of a Deadzone||Defeat Nightmares in the European Dead Zone’s Lost Sectors.||Eight Nightmares||1 Phantasmal Fragment & XP+|
Tangled Shore, Spider
|Sharpshooter||On the Tangled Shore, get 25 precise final blows.||25 kills with pinpoint accuracy||Etheric Spiral No. 5|
|Extremely visible||On the Tangled Shore, get Super kills.||20 kills in a row||Etheric Spiral No. 5|
|Patrol the Beach||On the Tangled Shore, complete three patrols.||Three patrols have been performed.||Etheric Spiral No. 5|
|Getting Lost in the Gulch||On the Tangled Shore, visit the Lost Sector Trapper’s Cave near Four-Horn Gulch.||1||Etheric Spiral No. 5|
EDZ Devrim Kay
|Grenadier||In the EDZ, get grenade kills.||20 people have been killed by grenades.||10 Dusklight Shard & XP+|
|Generator||In the EDZ, make Power Orbs.||10 Orbs have been created.||10 Dusklight Shard & XP+|
|Department of Public Works||Complete the EDZ’s public events. The greatest progress is made by heroic public occurrences.||6 public events have been completed.||10 Dusklight Shard & XP+|
Cosmodrome, Shaw Han
|Controlling the Crowds||Defeat opponents across the Cosmodrome.||Fifty combatants||Spinmetal Leaves & XP+|
|Cleaning the house||Defeat Hive in any part of the Cosmodrome. They may be found, among other places, in Skywatch and the Lunar Complex.||20 Hive||Spinmetal Leaves & XP+|
|Showstopper||Use your Super to defeat opponents in the Cosmodrome.||3 Super||Spinmetal Leaves & XP+|
|Thrilling Moments||The Cosmodrome hosts a variety of public activities. The greatest progress is made by heroic public occurrences.||6 public gatherings||Spinmetal Leaves & XP+|
|Unrest in the Public Square||The Cosmodrome hosts a variety of public activities. The most efficient development is achieved via heroic public events.||3 public gatherings||Glimmer & XP++|
|The Entire Spectrum||Arc, Void, and Solar damage are effective against fighters on the Cosmodrome.||25 Solar, 25 Arc, and 25 Void||Glimmer & XP++|
Nessus is a failsafe system.
|Extremely powerful||On Nessus, get Super kills.||20 kills in a row||10 Microphasic Datalattice & XP+|
|smashed to smithereens||On Nessus, get grenade kills.||20 people have been killed by grenades.||10 Microphasic Datalattice & XP+|
|Accurate Precision||On Nessus, get precise kills.||ten precise kills||10 Microphasic Datalattice & XP+|
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
Original source: link
[D2] [2021-02-16] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Stasis Singe: All sources of stasis damage increase significantly. Enemy melee strikes are considerably more strong, and radar is disabled during the blackout. Miscellaneous Legendary Lost Sector (PL 1250): Europa’s Concealed Void drops Legs Veles Labyrinth, Cosmodrome, drops Helmet Altars… Master Lost Sector (PL 1280): Veles Labyrinth, Cosmodrome, drops Helmet Altars…
[D2] [2021-01-16] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Grenadier: Grenade abilities do much more damage and recharge much more quickly. Enemy melee strikes are considerably more strong, and radar is disabled during the blackout. Misc Veles Labyrinth, Cosmodrome, and drops in the legendary Lost Sector (PL 1250). Arms Exodus Garden 2A, Cosmodrome, drops… Master Lost Sector (PL 1280):
[D2] [2021-04-16] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Grenadier: Grenade abilities do much more damage and recharge much more quickly. Grounded: The amount of damage you suffer when in the air is significantly increased. Battleground Modifiers on a Daily Basis Singe of the Void: Damage to the Void increases somewhat from all sources. Stasis Singe: All sources of stasis damage increase significantly. Legendary… Miscellaneous
For the game Destiny 2, post “[D2] Daily Reset Thread [2021-09-16]”
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